Snowhash in Rust with WASM

A little while ago I came across this Snowflake generator. It’s a project by Raph Levein that takes a hash string and uses it to procedurally generate a unique snowflake. He explains that

Thinking About an ECS in Rust

A few weeks ago I started looking into Game Development and exploring building games in Rust. Specifically I’ve been thinking about ECS game engines. These are just some initial thoughts and ideas. I’m not nearly at a stage to start building generic game engines for people to actually make games...

Difficulties of Unstructured Data

A little while ago I was doing a tech interview and got asked to explain the difference between SQL and NoSQL databases. I gave a high level response about structured vs unstructured data and scalability and I think it was a decent answer. But it got me thinking a bit...